Programming: ravyn - Vin Blangiardo - Cleanup: Nick Bizzozero - Fox and Super Smash Bros. NOTE: These may occasionally not be 100% accurate, as they take time to update. ![]() Includes TCO, Kirby, Trummel & Alto, and Rune support!įor a changelog of what I changed in the 'balanced' mode as compared to melee, click here: The default version, however, is actively balanced. You can feel free to use the others if you like, but please know that I won't be balancing (besides fixing innacuracies) those versions. NOTE: Only the default version is intended for tournament play/is balanced. Note that this can be cancelled if the opponent (or yourself) presses the attack button at anytime during the startup of the match, and the changes aren't actually made until the match starts (allowing you to cancel misinputs regarding this). Holding Parry/Dodge as the game starts (during the 3, 2, 1, go!) will activate an accurate Melee mode, including all of the jank in melee, L-cancelling, IASA frames, autocancel frames, move staling, etc.! Holding special activates Fox mode, which is Fox from Melee, all melee mechanics and jank included! For a balanced Fox, click here: This Falco also comes with Melee and Fox easter eggs! ![]() This Falco is based on Melee, taking heavy inspiration, though has changes here and there to make him fit more into Rivals! Despite this, he also has a few moves from his appearance in Brawl! Namely: UAIR, FAIR, and an optional Shine Kick by prerssing Down Special + Attack (or strong)! ![]() Falco flies his way into Rivals of Aether!
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